without do anothing (14100)
HE using 32% of CPU, 60% of GPU
check your Framerate of your GUI.
Which view does this relate to?
Do you have any vis-plugins active?
Is any music playing?
>> without do anothing (14100) <<
clean Window without Database no Files add..
nothing Change in Settings.
Ok, but which view do you have active?
Releases (Albums), Artists, Playlists or any other view?
I need to know it since it might be view dependant.
High CPU and GPU is used on following Screens
without add any Album (Database) or other to it.
Thanks. I think I might have a clue what's causing it... I'll test further.
please add a Label so i can see the Framerate from the GUI.
not Helium self used to much CPU and GPU should be wpfgfx_v0400.dll
5196 12.64 1.667.229.084 wpfgfx_v0400.dll!MilResource_ReleaseOnChannel+0xbe
At the moment I will not add a framecounter, since I can debug it via profilers.
The end-users will not have any need of this function.
>>At the moment I will not add a framecounter, since I can debug it via profilers.
>>The end-users will not have any need of this function.
then i can not see if a Trouble with DirectX (WPF) part of HE.
so i can not help for this Trouble further on.
I think you should be able to use ProcessExplorer or a similar tool to view it.
But if we need it in the future I will add it. I have located this issue, it's a bug in WPF storyboards.
any News any broken :)
ok works again .. Visualization used also more then 4 Frames as before.
The problem related to the new progress which WPF refused to dispose, instead it was still in a render loop. Damn WPF ;)
I wonder just why it has previously nobody reported.
The problem is known since version 14095
ok is fixed.